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  SUMMARY:&nbsp;<A HREF="#nested_classes_inherited_from_class_javax.swing.JPanel">NESTED</A>&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
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maze.gui</FONT>
<BR>
Class MazeViewerPage</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../resources/inherit.gif" ALT="extended by ">java.awt.Component
      <IMG SRC="../../resources/inherit.gif" ALT="extended by ">java.awt.Container
          <IMG SRC="../../resources/inherit.gif" ALT="extended by ">javax.swing.JComponent
              <IMG SRC="../../resources/inherit.gif" ALT="extended by ">javax.swing.JPanel
                  <IMG SRC="../../resources/inherit.gif" ALT="extended by "><B>maze.gui.MazeViewerPage</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:</B> <DD>java.awt.image.ImageObserver, java.awt.MenuContainer, java.io.Serializable, javax.accessibility.Accessible</DD>
</DL>
<HR>
<DL>
<DT><PRE>public final class <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.39"><B>MazeViewerPage</B></A><DT>extends javax.swing.JPanel</DL>
</PRE>

<P>
This is the main panel that displays the read only maze that is viewed when
 the micro mouse animation is run.
<P>

<P>
<DL>
<DT><B>Author:</B></DT>
  <DD>Luke Last</DD>
<DT><B>See Also:</B><DD><A HREF="../../serialized-form.html#maze.gui.MazeViewerPage">Serialized Form</A></DL>
<HR>

<P>
<!-- ======== NESTED CLASS SUMMARY ======== -->

<A NAME="nested_class_summary"><!-- --></A>
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Nested Class Summary</B></FONT></TH>
</TR>
</TABLE>
&nbsp;<A NAME="nested_classes_inherited_from_class_javax.swing.JPanel"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Nested classes/interfaces inherited from class javax.swing.JPanel</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>javax.swing.JPanel.AccessibleJPanel</CODE></TD>
</TR>
</TABLE>
&nbsp;
<A NAME="nested_classes_inherited_from_class_javax.swing.JComponent"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Nested classes/interfaces inherited from class javax.swing.JComponent</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>javax.swing.JComponent.AccessibleJComponent</CODE></TD>
</TR>
</TABLE>
&nbsp;
<A NAME="nested_classes_inherited_from_class_java.awt.Container"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Nested classes/interfaces inherited from class java.awt.Container</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>java.awt.Container.AccessibleAWTContainer</CODE></TD>
</TR>
</TABLE>
&nbsp;
<A NAME="nested_classes_inherited_from_class_java.awt.Component"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Nested classes/interfaces inherited from class java.awt.Component</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>java.awt.Component.AccessibleAWTComponent, java.awt.Component.BaselineResizeBehavior, java.awt.Component.BltBufferStrategy, java.awt.Component.FlipBufferStrategy</CODE></TD>
</TR>
</TABLE>
&nbsp;
<!-- =========== FIELD SUMMARY =========== -->

<A NAME="field_summary"><!-- --></A>
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Field Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;javax.swing.JList</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#aiList">aiList</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;<A HREF="../../maze/gui/RobotAnimator.html" title="class in maze.gui">RobotAnimator</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#animator">animator</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;javax.swing.Action</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#drawUnderstandingAction">drawUnderstandingAction</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Used to create a check box for toggling on/off whether or not to draw the
 understanding information.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;javax.swing.Action</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#fogAction">fogAction</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Control whether fog of war is drawn.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;javax.swing.ImageIcon</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#iconPause">iconPause</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;javax.swing.ImageIcon</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#iconPauseDisabled">iconPauseDisabled</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;javax.swing.ImageIcon</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#iconPauseOn">iconPauseOn</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;javax.swing.ImageIcon</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#iconPlay">iconPlay</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;javax.swing.ImageIcon</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#iconPlayOn">iconPlayOn</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;javax.swing.ImageIcon</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#iconStop">iconStop</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;javax.swing.ImageIcon</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#iconStopRed">iconStopRed</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;<A HREF="../../maze/gui/MazeList.html" title="class in maze.gui">MazeList</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#mazeList">mazeList</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;<A HREF="../../maze/gui/MazeView.html" title="class in maze.gui">MazeView</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#myMazeView">myMazeView</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;javax.swing.Action</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#pathCurrentAction">pathCurrentAction</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Control whether the current path is drawn.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;javax.swing.Action</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#pauseAnimation">pauseAnimation</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This action controls the pause animation/simulation button.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;javax.swing.Action</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#playAnimation">playAnimation</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This action controls the play animation/simulation button.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#SIDEBAR_WIDTH">SIDEBAR_WIDTH</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#SPEED_STEPS">SPEED_STEPS</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;javax.swing.BoundedRangeModel</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#speedSliderModel">speedSliderModel</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;javax.swing.Action</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#stopAnimation">stopAnimation</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This action controls the stop animation/simulation button.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;javax.swing.Action</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#themeToggleAction">themeToggleAction</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;<A NAME="fields_inherited_from_class_javax.swing.JComponent"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Fields inherited from class javax.swing.JComponent</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>accessibleContext, listenerList, TOOL_TIP_TEXT_KEY, ui, UNDEFINED_CONDITION, WHEN_ANCESTOR_OF_FOCUSED_COMPONENT, WHEN_FOCUSED, WHEN_IN_FOCUSED_WINDOW</CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="fields_inherited_from_class_java.awt.Component"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Fields inherited from class java.awt.Component</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT</CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="fields_inherited_from_class_java.awt.image.ImageObserver"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Fields inherited from interface java.awt.image.ImageObserver</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH</CODE></TD>
</TR>
</TABLE>
&nbsp;
<!-- ======== CONSTRUCTOR SUMMARY ======== -->

<A NAME="constructor_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Constructor Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#MazeViewerPage()">MazeViewerPage</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructor.</TD>
</TR>
</TABLE>
&nbsp;
<!-- ========== METHOD SUMMARY =========== -->

<A NAME="method_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Method Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#setAnimationButtonStates()">setAnimationButtonStates</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the displayed images on all the simulation buttons from the current
 state of the animator.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#simulationStart()">simulationStart</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Start the animation.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazeViewerPage.html#simulationStop()">simulationStop</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Stop the animation.</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_javax.swing.JPanel"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class javax.swing.JPanel</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>getAccessibleContext, getUI, getUIClassID, paramString, setUI, updateUI</CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_javax.swing.JComponent"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class javax.swing.JComponent</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>addAncestorListener, addNotify, addVetoableChangeListener, computeVisibleRect, contains, createToolTip, disable, enable, firePropertyChange, firePropertyChange, firePropertyChange, fireVetoableChange, getActionForKeyStroke, getActionMap, getAlignmentX, getAlignmentY, getAncestorListeners, getAutoscrolls, getBaseline, getBaselineResizeBehavior, getBorder, getBounds, getClientProperty, getComponentGraphics, getComponentPopupMenu, getConditionForKeyStroke, getDebugGraphicsOptions, getDefaultLocale, getFontMetrics, getGraphics, getHeight, getInheritsPopupMenu, getInputMap, getInputMap, getInputVerifier, getInsets, getInsets, getListeners, getLocation, getMaximumSize, getMinimumSize, getNextFocusableComponent, getPopupLocation, getPreferredSize, getRegisteredKeyStrokes, getRootPane, getSize, getToolTipLocation, getToolTipText, getToolTipText, getTopLevelAncestor, getTransferHandler, getVerifyInputWhenFocusTarget, getVetoableChangeListeners, getVisibleRect, getWidth, getX, getY, grabFocus, isDoubleBuffered, isLightweightComponent, isManagingFocus, isOpaque, isOptimizedDrawingEnabled, isPaintingForPrint, isPaintingTile, isRequestFocusEnabled, isValidateRoot, paint, paintBorder, paintChildren, paintComponent, paintImmediately, paintImmediately, print, printAll, printBorder, printChildren, printComponent, processComponentKeyEvent, processKeyBinding, processKeyEvent, processMouseEvent, processMouseMotionEvent, putClientProperty, registerKeyboardAction, registerKeyboardAction, removeAncestorListener, removeNotify, removeVetoableChangeListener, repaint, repaint, requestDefaultFocus, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, resetKeyboardActions, reshape, revalidate, scrollRectToVisible, setActionMap, setAlignmentX, setAlignmentY, setAutoscrolls, setBackground, setBorder, setComponentPopupMenu, setDebugGraphicsOptions, setDefaultLocale, setDoubleBuffered, setEnabled, setFocusTraversalKeys, setFont, setForeground, setInheritsPopupMenu, setInputMap, setInputVerifier, setMaximumSize, setMinimumSize, setNextFocusableComponent, setOpaque, setPreferredSize, setRequestFocusEnabled, setToolTipText, setTransferHandler, setUI, setVerifyInputWhenFocusTarget, setVisible, unregisterKeyboardAction, update</CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.awt.Container"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.awt.Container</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>add, add, add, add, add, addContainerListener, addImpl, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalKeys, getFocusTraversalPolicy, getLayout, getMousePosition, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paintComponents, preferredSize, printComponents, processContainerEvent, processEvent, remove, remove, removeAll, removeContainerListener, setComponentZOrder, setFocusCycleRoot, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, setLayout, transferFocusBackward, transferFocusDownCycle, validate, validateTree</CODE></TD>
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<TH ALIGN="left"><B>Methods inherited from class java.awt.Component</B></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, checkImage, checkImage, coalesceEvents, contains, createImage, createImage, createVolatileImage, createVolatileImage, disableEvents, dispatchEvent, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBackground, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getForeground, getGraphicsConfiguration, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocale, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPeer, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getToolkit, getTreeLock, gotFocus, handleEvent, hasFocus, hide, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, postEvent, prepareImage, prepareImage, processComponentEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processMouseWheelEvent, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, resize, resize, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setFocusable, setFocusTraversalKeysEnabled, setIgnoreRepaint, setLocale, setLocation, setLocation, setName, setSize, setSize, show, show, size, toString, transferFocus, transferFocusUpCycle</CODE></TD>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</CODE></TD>
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</TABLE>
&nbsp;
<P>

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<B>Field Detail</B></FONT></TH>
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<A NAME="SIDEBAR_WIDTH"><!-- --></A><H3>
SIDEBAR_WIDTH</H3>
<PRE>
private static final int <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.41"><B>SIDEBAR_WIDTH</B></A></PRE>
<DL>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../constant-values.html#maze.gui.MazeViewerPage.SIDEBAR_WIDTH">Constant Field Values</A></DL>
</DL>
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<A NAME="SPEED_STEPS"><!-- --></A><H3>
SPEED_STEPS</H3>
<PRE>
private static final int <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.42"><B>SPEED_STEPS</B></A></PRE>
<DL>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../constant-values.html#maze.gui.MazeViewerPage.SPEED_STEPS">Constant Field Values</A></DL>
</DL>
<HR>

<A NAME="myMazeView"><!-- --></A><H3>
myMazeView</H3>
<PRE>
private final <A HREF="../../maze/gui/MazeView.html" title="class in maze.gui">MazeView</A> <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.43"><B>myMazeView</B></A></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>

<A NAME="mazeList"><!-- --></A><H3>
mazeList</H3>
<PRE>
private final <A HREF="../../maze/gui/MazeList.html" title="class in maze.gui">MazeList</A> <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.44"><B>mazeList</B></A></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>

<A NAME="aiList"><!-- --></A><H3>
aiList</H3>
<PRE>
private final javax.swing.JList <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.45"><B>aiList</B></A></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>

<A NAME="animator"><!-- --></A><H3>
animator</H3>
<PRE>
private final <A HREF="../../maze/gui/RobotAnimator.html" title="class in maze.gui">RobotAnimator</A> <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.46"><B>animator</B></A></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>

<A NAME="speedSliderModel"><!-- --></A><H3>
speedSliderModel</H3>
<PRE>
private final javax.swing.BoundedRangeModel <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.47"><B>speedSliderModel</B></A></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>

<A NAME="iconPlay"><!-- --></A><H3>
iconPlay</H3>
<PRE>
private final javax.swing.ImageIcon <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.49"><B>iconPlay</B></A></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>

<A NAME="iconPlayOn"><!-- --></A><H3>
iconPlayOn</H3>
<PRE>
private final javax.swing.ImageIcon <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.50"><B>iconPlayOn</B></A></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>

<A NAME="iconStop"><!-- --></A><H3>
iconStop</H3>
<PRE>
private final javax.swing.ImageIcon <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.51"><B>iconStop</B></A></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>

<A NAME="iconStopRed"><!-- --></A><H3>
iconStopRed</H3>
<PRE>
private final javax.swing.ImageIcon <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.52"><B>iconStopRed</B></A></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>

<A NAME="iconPauseDisabled"><!-- --></A><H3>
iconPauseDisabled</H3>
<PRE>
private final javax.swing.ImageIcon <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.53"><B>iconPauseDisabled</B></A></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>

<A NAME="iconPauseOn"><!-- --></A><H3>
iconPauseOn</H3>
<PRE>
private final javax.swing.ImageIcon <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.54"><B>iconPauseOn</B></A></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>

<A NAME="iconPause"><!-- --></A><H3>
iconPause</H3>
<PRE>
private final javax.swing.ImageIcon <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.55"><B>iconPause</B></A></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>

<A NAME="playAnimation"><!-- --></A><H3>
playAnimation</H3>
<PRE>
private final javax.swing.Action <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.143"><B>playAnimation</B></A></PRE>
<DL>
<DD>This action controls the play animation/simulation button.
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="stopAnimation"><!-- --></A><H3>
stopAnimation</H3>
<PRE>
private final javax.swing.Action <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.168"><B>stopAnimation</B></A></PRE>
<DL>
<DD>This action controls the stop animation/simulation button.
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="pauseAnimation"><!-- --></A><H3>
pauseAnimation</H3>
<PRE>
private final javax.swing.Action <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.185"><B>pauseAnimation</B></A></PRE>
<DL>
<DD>This action controls the pause animation/simulation button.
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="fogAction"><!-- --></A><H3>
fogAction</H3>
<PRE>
private final javax.swing.Action <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.317"><B>fogAction</B></A></PRE>
<DL>
<DD>Control whether fog of war is drawn.
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="pathCurrentAction"><!-- --></A><H3>
pathCurrentAction</H3>
<PRE>
private final javax.swing.Action <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.335"><B>pathCurrentAction</B></A></PRE>
<DL>
<DD>Control whether the current path is drawn.
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="drawUnderstandingAction"><!-- --></A><H3>
drawUnderstandingAction</H3>
<PRE>
private final javax.swing.Action <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.357"><B>drawUnderstandingAction</B></A></PRE>
<DL>
<DD>Used to create a check box for toggling on/off whether or not to draw the
 understanding information.
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="themeToggleAction"><!-- --></A><H3>
themeToggleAction</H3>
<PRE>
private final javax.swing.Action <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.374"><B>themeToggleAction</B></A></PRE>
<DL>
<DL>
</DL>
</DL>

<!-- ========= CONSTRUCTOR DETAIL ======== -->

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<B>Constructor Detail</B></FONT></TH>
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<A NAME="MazeViewerPage()"><!-- --></A><H3>
MazeViewerPage</H3>
<PRE>
public <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.60"><B>MazeViewerPage</B></A>()</PRE>
<DL>
<DD>Constructor. Builds the Swing components for this panel.
<P>
</DL>

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<A NAME="setAnimationButtonStates()"><!-- --></A><H3>
setAnimationButtonStates</H3>
<PRE>
private void <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.213"><B>setAnimationButtonStates</B></A>()</PRE>
<DL>
<DD>Sets the displayed images on all the simulation buttons from the current
 state of the animator.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="simulationStart()"><!-- --></A><H3>
simulationStart</H3>
<PRE>
private void <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.238"><B>simulationStart</B></A>()</PRE>
<DL>
<DD>Start the animation.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="simulationStop()"><!-- --></A><H3>
simulationStop</H3>
<PRE>
private void <A HREF="../../src-html/maze/gui/MazeViewerPage.html#line.303"><B>simulationStop</B></A>()</PRE>
<DL>
<DD>Stop the animation.
<P>
<DD><DL>
</DL>
</DD>
</DL>
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